Andreas Georgiou

Lead Game Designer

As a dedicated game developer with a lifelong passion for game creation, I bring eight years of expertise in Unreal Engine, specializing in crafting innovative and immersive gaming experiences. My professional journey includes roles as a Lead Game Designer at Worlds and a Technical Designer at Consortium9, where I spearheaded the development of advanced gameplay systems, optimized performance, and enhanced player engagement. At Worlds, I drive the creation of cutting-edge multiplayer FPS features. Committed to continuous learning and refinement, I strive to push the boundaries of game design while ensuring my creative vision is fully realized.

WAIFU TACTICAL FORCE

Take control of Tier 1 anime operators from Delta Force, Spetsnaz, SAS, and more in this tight, fast-paced, responsive Unreal Engine 5 FPS. Squad up with other Kawaii killers and terminate your enemies with no skill-based matchmaking.

FASTER is a high-speed running game where only one winner survives. Race against other runners on a futuristic track set in a surreal city. Knock your opponents off the track and do whatever it takes to stay ahead. It’s parkour meets hardcore, runner vs. runner. Are you FASTER? It's time to prove it

Dunk on your opponents in a fast-paced first person action game with basketball, grappling hooks, parkour and explosions!