Andreas Georgiou

Game Designer

I’m a Game Designer and Technical Designer with 3 years of professional experience and over 9 years working with Unreal Engine. I currently work at Worlds on a multiplayer FPS and previously worked as a Technical Designer at Consortium9. I independently designed and shipped Grapple Hoops on Steam, an Epic MegaGrant-supported project with international press coverage.

Multiplayer Movement FPS with a unique anime aesthetic. Fast and vertical matches with versatile mobility options. Deep progression: Collect characters and loot in battle and build the ultimate Mother Base. Forge bonds with your team and dominate in PvP or PvE.

Dunk on your opponents in a fast-paced first person action game with basketball, grappling hooks, parkour and explosions!

FASTER is a high-speed running game where only one winner survives. Race against other runners on a futuristic track set in a surreal city. Knock your opponents off the track and do whatever it takes to stay ahead. It’s parkour meets hardcore, runner vs. runner. Are you FASTER? It's time to prove it