Portofolio

Grapple Hoops
Developer | Dec 2020 - Dec 2022
Designed and developed core gameplay mechanics including grappling, wall running, sliding, explosive basketball combat, and fast-paced parkour systems, delivering the game’s signature high-mobility experience.
Implemented multiplayer game modes, global leaderboards, and player customization, expanding replayability and fostering long-term community engagement.
Integrated a powerful soundtrack, fluid animation systems, and dynamic physics-based interactions resulting in a polished and immersive gameplay experience praised by players and press.
Managed the full end-to-end development cycle, from prototyping and feature iteration to publishing on Steam, while coordinating art, sound, and marketing to ensure a successful launch.
Achieved international recognition with press coverage from PC Gamer, Rock Paper Shotgun, and Destructoid, as well as selection for an Epic MegaGrant, validating both the technical innovation and creative vision of the project.









”Acrobatic ninjas try shooting a hoop from all the way across town.”
“Acrobatic explosive dunks.”
GAME REVIEWS
“Grapple Hoops is like the unholy union of Bionic Commando and NBA Jam, and I'm here for it.”

FASTER | Consortium9
Technical Designer | Jan 2023 - Dec 2023
Conceptualized, designed, and meticulously executed game systems, resulting in the successful development of 5 game features that greatly enriched the player experience. For instance, our innovative character progression system led to a 20% increase in player retention.
Demonstrated exceptional leadership by spearheading the development of 3 critical features, contributing to 10% reduction in development time and ensuring on-time project delivery. Notably, our team's efforts in creating a real-time multiplayer mode received rave reviews, attracting hundreds of new players within the first month of testing.
Collaborated seamlessly with the QA team to seamlessly integrate features, delivering bug-free iterations and streamlining the testing process, reducing bug resolution time by 25%. This efficient collaboration resulted in fewer bug reports, improving the game's reputation for quality and stability.
Implemented cutting-edge technical animations in Unreal Engine 5, elevating character realism by 20% and boosting environmental interactions by 15%, directly enhancing player engagement.
Optimized Unreal Engine 5 sound integration, reducing loading times by 25% and achieving a 30% enhancement in overall audio quality. Elevated player satisfaction and retention through an immersive sound experience.








Waifu Tactical Force | Worlds
Lead Game Designer | Dec 2023 - Present
Led the design and execution of groundbreaking gameplay systems in a cutting-edge multiplayer FPS, driving innovation and enhancing player engagement.
Directed a team of designers and developers to refine core mechanics, ensuring balanced and immersive gameplay experiences.
Spearheaded the creation of advanced player progression and competitive ranking systems, improving retention and fostering long-term engagement.
Optimized game economy and reward structures to enhance player motivation, contributing to a measurable increase in active player sessions.
Collaborated closely with cross-functional teams to define the game’s creative vision, ensuring seamless integration of mechanics, narrative, and visual design.








