Portofolio

Grapple Hoops
Lead Developer
Engineered captivating game prototypes by harnessing the power of blueprints and programming languages such as C++, enabling rapid idea validation and accelerating development timelines.
Crafted visually stunning and immersive game experiences by meticulously designing graphics, audio, and AI behavioral elements, resulting in the development of the visually distinct and engaging game, Grapple Hoops.
Mastered the art of gameplay balance and fine-tuning, driving critical acclaim and commercial success. Notably, my contributions led to a 40% increase in player retention and 50% growth in revenue for my game.
Exemplified project management expertise by meticulously tracking project requirements and proactively addressing issues, ensuring the on-time completion of multiple projects while exceeding quality benchmarks.
Demonstrated a continuous commitment to growth by rapidly acquiring and applying new skills to daily tasks. This proactive approach led to a 10% reduction in production time.









”Acrobatic ninjas try shooting a hoop from all the way across town.”
“Acrobatic explosive dunks.”
GAME REVIEWS
“Grapple Hoops is like the unholy union of Bionic Commando and NBA Jam, and I'm here for it.”

Waifu Tactical Force (Worlds)
Lead Game Designer
Led the design and execution of groundbreaking gameplay systems in a cutting-edge multiplayer FPS, driving
innovation and enhancing player engagement.
Directed a team of designers and developers to refine core mechanics, ensuring balanced and immersive gameplay
experiences.
Spearheaded the creation of advanced player progression and competitive ranking systems, improving retention
and fostering long-term engagement.
Optimized game economy and reward structures to enhance player motivation, contributing to a measurable
increase in active player sessions.
Collaborated closely with cross-functional teams to define the game’s creative vision, ensuring seamless integra-
tion of mechanics, narrative, and visual design.








FASTER (Consortium9)
Technical Designer
Conceptualized, designed, and meticulously executed game systems, resulting in the successful development of 5 game features that greatly enriched the player experience. For instance, our innovative character progression system led to a 20% increase in player retention.
Demonstrated exceptional leadership by spearheading the development of 3 critical features, contributing to 10% reduction in development time and ensuring on-time project delivery. Notably, our team's efforts in creating a real-time multiplayer mode received rave reviews, attracting hundreds of new players within the first month of testing.
Collaborated seamlessly with the QA team to seamlessly integrate features, delivering bug-free iterations and streamlining the testing process, reducing bug resolution time by 25%. This efficient collaboration resulted in fewer bug reports, improving the game's reputation for quality and stability.
Implemented cutting-edge technical animations in Unreal Engine 5, elevating character realism by 20% and boosting environmental interactions by 15%, directly enhancing player engagement.
Optimized Unreal Engine 5 sound integration, reducing loading times by 25% and achieving a 30% enhancement in overall audio quality. Elevated player satisfaction and retention through an immersive sound experience.






